Video Games

Victory’s Grave: Outflank

I am the executive producer on Victory’s Grave: Outflank, which is currently in development through Old Glory Studios, an independent game studio that I co-founded with Matt Patak.

In addition of producing, I am creating the overarching universe, narrative, and lore of Victory’s Grave.

Below are a few writing samples from other games I’ve worked on. I’ve contributed to more, but these are the ones that matter most to me.

Ghost Recon: Wildlands (2017)

From Tom Clancy’s Ghost Recon: Wildlands. I wrote cinematics, missions, and procedural dialogue for this AAA video game from Ubisoft Paris.

A fan-made Steam thread that is nothing but quotes from the game.

Ghost Recon: Breakpoint (2019)

From Tom Clancy’s Ghost Recon: Breakpoint, featuring actor Jon Bernthal. Heading up a team of nine writers, I was Lead Writer on this AAA video game from Ubisoft Paris. Most of my personal writing was in the cinematics.

The Spy and the Labyrinth (2017)

Inspired by the works of H.P. Lovecraft, THE SPY AND THE LABYRINTH is an interactive novel and a game of narrative exploration. A solo project, its Gamebooknews.com reviewer was “very impressed by its style and substance and would easily recommend it as an outstanding experience.”

Available online, from itunes, Google Play, and Amazon.

Geoffrey (2019)

Follow the link to meet Geoffrey, a 2019 experiment in using a chatbot as an NPC. The featured design concepts can be applied to more sophisticated AI software.

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