August 25, 2017 §
And I totally blame the directors. The writing wasn’t awesome, but I’ve put up with worse. The actors are good, but most of them have been better elsewhere. The fight scenes were often awesome. But the directing was weak.
I really had high hopes that The Defenders would be good mostly because season 2 of Daredevil had been good. « Read the rest of this entry »
August 18, 2017 §
I don’t feel like saying much about current events in America right now, but I will say that I am disappointed in how many of us here are acting out of fear. America is the land of the free and the home of the brave. We need to act like it.
The Civil War was brutal, but we should appreciate it as a time of growth for our nation and for the world. Slavery had existed everywhere for thousands of years. Abolishing it wouldn’t be easy. (If we’re honest, slavery still exist, and many of us are benefiting from it.)
If you don’t want to read a book about the Civil War, watch The Blue and the Gray. Probably my favorite Stacy Keach tv series, too.
And if you think everyone around you is taking crazy pills, you might be right.
August 11, 2017 §
That Game of Thrones, right?
I only got into The Game of Thrones this year, and the reasons I waited are part of the pitfalls of being a writer: you know what’s going to happen next. My wife hates watching detective show with me because I always know who the killer is right at the beginning. We watched that show Castle nigh religiously, and 99.9% of the time I knew who the killer was within the first three scenes.
When Game of Thrones first because popular, I tried the first episode, and I tried reading the first novel; but I had to put them all down. « Read the rest of this entry »
August 4, 2017 §
As a rule, I try not to get too political in social media, and definitely not on this website. But after I spent a year working on an interactive fiction (IF) game that explores Latin American issues, a well-known IF writer dismiss it as racist without even having read it. So, I have decided, f*ck it. I’ll state a few political opinions here that relate to “geek culture” and its obsessions with Political Correctness. I can’t promise I’ll never do it again, but I’ll try.
So this is old news, but Dr. Who is now a woman. Great for her. « Read the rest of this entry »
July 31, 2017 §
Emily Short, an interactive fiction writer and a columnist for Rock, Paper, Shotgun, best known for her work Galatea, was kind enough to share a link to The Spy and the Labyrinth on her blog. But I was not prepared for the accompanying copy:
Meanwhile in the Hosted Games category, Lewis Manalo has released The Spy and the Labyrinth, a story told entirely through documents and journal entries (an unusual format for Choice of Games pieces). The premise involves an archaeologist from Miskatonic University lost in the Amazon. Given Lovecraft’s well-known racism and poor handling of indigenous cultures — and the way that sometimes comes through in other writing in the Lovecraftian tradition — I’m cautious about that premise. On the other hand, CoG as a brand works intentionally to avoid sending racist messages in the works they create or host, and I feel like the editors there would flag a work if it were displaying those tendencies. So I’m not entirely sure what to expect here, and haven’t had a chance to read it yet.
« Read the rest of this entry »
July 27, 2017 §
Hosted Games just released my text based adventure game!
Famous archaeologist Dr. Lucius Thayer has gone missing in the Amazon jungle, and the CIA has asked you to find him. Unfortunately, you’re not the only one interested in Dr. Thayer. Enter a world of ancient mysteries and modern dangers, of suspicious cults and nefarious secret agents. THE SPY AND THE LABYRINTH is a thrilling text-based game that will capture your imagination, but always remember: you’re not paranoid if the danger is real.
THE SPY AND THE LABYRINTH is available FOR FREE online, at the Apple Store, on Google Play, and from Amazon.com!
If you do enjoy it, please leave a rating. They really help a lot. Thanks!
July 25, 2017 §
I haven’t been keeping up with the site very much, and as such, it’s mostly functioned as a professional placeholder. That said, I’m thinking of making the time to update it more frequently (weekly, hopefully? At least, bi-weekly?) Frankly, I grew up with the belief that it was impolite to speak about oneself, an idea that does not lend itself to blogging and that the internet and social media has made hopelessly antiquated.
That said, I’m going to attempt to focus the blog portion of this site on things other than myself, but that concern my work as a writer. (If you have discovered this page by some miraculous accident, I am a writer and filmmaker. Most of my recent work as been in video games.) I’ll attempt to update On Fridays.
Till Friday, then. And I’ll leave you with a scene from my latest obsession: Paterson directed by Jim Jarmusch. This movie is transcendent. It is, as John Cassavetes hoped his own films would be, a movie that’s the “same size as life,” yet for all its lack of explosions and bikinis and time travel, Paterson shows how sublime daily life can be. Filmmakers don’t do that shit anymore.
January 13, 2017 §
Two-fisted sci-fi action in the Amazon jungle!
When an alien spaceship crashes in the Amazon jungle, local politics become world affairs, and small town crime becomes big business! Now, a dangerous alien technology has been stolen, and a poor, young street fighter must choose between the menacing crime boss who hired him and Jesus Mendoza, the neighborhood hero he’s been hired to kill. « Read the rest of this entry »
September 19, 2016 §
I haven’t been posting much for the last year because of been busy on a writing gig for Tom Clancy’s Ghost Recon: Wildlands. Are you jealous? You should be.
This is an older trailer, and I’ve got all that NDA goodness in my life, so I can’t answer questions about the game. The work has been fun, and I suspect that being at a indie game company that’s this big can sometimes spoil people like me.
My work isn’t quite done with it, but I’m trying to squeeze in the time to get back to my other projects. Stay tuned…
April 10, 2016 §
I’ve been doing some work for hire the past few months, writing for a AAA video game. If it’s as fun to play as it was to write, it’ll be one of the best open world games ever. Ever.
I squeezed in an hour and and change to work on The Memory Engine once again. I still need to edit the interior pages, but I inked up a working cover. Now to figure out the coloring part…